Designing immersive environments
through spatial storytelling.
Iām a Melbourne-based 3D designer specialising in event environments, stadium activations, exhibition stands and large-scale corporate experiences.
My background spans stage design, mall activations, gala evenings and broadcast-integrated sporting events. I focus on translating narrative, brand and spatial flow into compelling visual environments.
With a foundation in architecture-driven thinking, I approach temporary spaces with the same discipline as permanent structures ā proportion, movement, lighting and emotional experience.
Selected Experience
Event & Experience Design
Large-scale corporate events, awards evenings, gala dinners, immersive brand environments.
Stadium & Broadcast Activations
Dugouts, DJ booths, T20 entertainment integration, crowd-facing experiential structures.
Exhibition & Retail Installations
Exhibition stands, mall activations, modular branded spatial systems.
Software I Use
3ds Max
Vectorworks
Unreal Engine
Blender
Photoshop
Illustrator
Revit