Andrew Robertson

Designing immersive environments
through spatial storytelling.

I’m a Melbourne-based 3D designer specialising in event environments, stadium activations, exhibition stands and large-scale corporate experiences.

My background spans stage design, mall activations, gala evenings and broadcast-integrated sporting events. I focus on translating narrative, brand and spatial flow into compelling visual environments.

With a foundation in architecture-driven thinking, I approach temporary spaces with the same discipline as permanent structures — proportion, movement, lighting and emotional experience.

Selected Experience

Event & Experience Design

Large-scale corporate events, awards evenings, gala dinners, immersive brand environments.

Stadium & Broadcast Activations

Dugouts, DJ booths, T20 entertainment integration, crowd-facing experiential structures.

Exhibition & Retail Installations

Exhibition stands, mall activations, modular branded spatial systems.

Software I Use

3ds Max

Vectorworks

Unreal Engine

Blender

Photoshop

Illustrator

Revit